简单的对象序列化器






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使用 .NET 反射和 XML 的简单对象序列化器
引言
您有多少次想通过 TCP/IP 构建一个简单的客户端-服务器应用程序?您有多少次摆弄 .NET Framework 序列化器(XMLSerializer
或 BinarySerializer
)以使您的数据对象正确地通过网络发送?不要再挣扎了,看看本文中描述的简单序列化方法。无需再摆弄 MarshalByRefObject
、XML 属性类等。
背景
(如果您不熟悉 .NET 反射命名空间,我建议您在阅读本文之前先看看 CodeProject 上关于反射的教程之一。否则,这里展示的代码可能会显得有点晦涩难懂。
Using the Code
好了,让我们开始吧。我们要做的就是开发一个自定义序列化器,将任何给定对象转换为 XML 格式的字符串。在本文中,我将序列化器的功能限制为序列化/反序列化由 Primitives、Enums、Lists(泛型和非泛型)和 Dictionaries(泛型字典、Hashtable)以及这些基本类型的嵌套组合组成的对象。序列化器基本上会递归地循环遍历给定的输入,并将其转换为请求的输出。对于序列化过程,输入将是一个对象实例,该实例的使用仅限于上面指定的类型,输出将是一个包含 XML 文档的字符串实例。对于反序列化过程,输入和输出的角色会相应地互换。
遵循这个思路,对于我们的序列化器类的用户来说,我们只需要两个 public
方法
public string Serialize(object input);
public object Deserialize(string input);
namespace MySerialization
{
public class NullValue
{
public NullValue()
{
}
}
public class ObjectSerializer
{
public static string Serialize(object input)
{
//Create the xml document instance we are going to work with as well as
//a main element node
XmlDocument doc = new XmlDocument();
XmlNode mainElement = doc.CreateNode(XmlNodeType.Element, "Instance", "");
if (input != null)
{
//We need to store the type information of the input object, because we
//will need it to deserialize this again later. The type information is
//stored in an attribute of the main element node.
XmlAttribute att = doc.CreateAttribute("Type");
att.Value = input.GetType().AssemblyQualifiedName;
mainElement.Attributes.Append(att);
//Add the main element node to the xml document.
doc.AppendChild(mainElement);
//Here we enter the recursion, passing the xml document instance, the parent
//xml node of the next recursion level and the parent object of the next
//recursion level in as parameters. Because the xml document instance and the
//node element are reference types (classes) we don't need a "ref" here.
//The object could be a value type like a primitive or an enum, but as we are
//serializing, we will only need read access to the object, so no "ref" needed
//here either.
SerializeRecursive(doc, mainElement, input);
//At the end of the recursion, we return the string representation of our xml
//document instance.
return doc.InnerXml;
}
else
{
//During deserialization, we would get in trouble if we were trying to retrieve
//type information of a null value. Therefore we replace any null values with a
//dummy instance of a type NullValue.
return Serialize(new NullValue());
}
}
public static object Deserialize(string input)
{
//We put the input string back into an xml document instance. This will make life
//easier in the recursion, because we can loop through the xml node objects.
XmlDocument doc = new XmlDocument();
doc.LoadXml(input);
//Retrieve the type of the serialized object, using the Type-Attribute we added
//during the serialization. Using this type information, we can create an instance
//of this type.
Type mainType = Type.GetType(doc.DocumentElement.Attributes["Type"].Value);
object result = Activator.CreateInstance(mainType);
//Any NullValue instances we created during serialization
//to replace null values will
//be transformed back into null values.
if (result is NullValue)
result = null;
if (result != null)
{
//Now we get all properties of our object type so we can start recursion.
PropertyInfo[] properties = mainType.GetProperties();
foreach (PropertyInfo pi in properties)
{
//For this article we exclude indexed properties like type accessors.
ParameterInfo[] paramInfos = pi.GetIndexParameters();
if (paramInfos.Length == 0)
DeserializeRecursive(pi, result, doc.DocumentElement);
}
}
return result;
}
}
}
请注意,在本文中,为了简单起见,我们期望应用程序中的每个进程都知道包含我们要序列化/反序列化的类型的程序集。在更通用的上下文中,我们还可以存储包含我们类型的程序集的程序集信息,使用我们可以附加到实例节点的第二个 XmlAttribute
。这样,我们可以在反序列化期间加载该程序集,并从该程序集中取出我们序列化对象的类型。我们可以在递归的每个阶段都这样做,但请记住,这会大大增加您的 XML 文件的大小,因此您应该问问自己是否真的需要这种灵活性,或者您是否可以接受所有进程已经知道您的类型的限制。
接下来,我们将看看 SerializeRecursive
方法及其处理的不同情况
- 图元
- 枚举类型
- 列表类型
- 字典类型
namespace MySerialization
{
public class NullValue
{
public NullValue()
{
}
}
public class ObjectSerializer
{
public static string Serialize(object input)
{
...
}
public static object Deserialize(string input)
{
...
}
//Keep in mind that the xml node is the parent node
//and the object is the parent object of the
//subobject we are going to serialize in the current recursion level.
private static void SerializeRecursive
(XmlDocument doc, XmlNode parentNode, object parentObject)
{
//Handle null value by using a NullValue instance as replacement.
object o = new NullValue();
if (parentObject != null)
o = parentObject;
Type objType = o.GetType();
//Case 1: Parent object is a primitive or an enum (or a string)
if (objType.IsPrimitive || objType.IsEnum)
{
//If our parent object is a primitive or an enum type,
//we have reached a leaf in the recursion.
//A leaf always ends in a concrete value,
//which we then store as value of the last parent xml
//node.
parentNode.InnerText = o.ToString();
}
else if (objType == typeof(string))
{
//The string type has to be handled separately,
//because it doesn't count as a primitive.
parentNode.InnerText = (string)o;
}
//Case 2: Parent object is a list type
else if (typeof(IList).IsAssignableFrom(objType))
{
//Unbox the list and loop through all elements,
//entering the next recursion level.
IList tempList = (IList)o;
foreach (object i in tempList)
{
//For each entry in the list,
//we create a child node "ListEntry" and add it below
//out current parent node.
XmlNode node = doc.CreateNode(XmlNodeType.Element, "ListEntry", "");
parentNode.AppendChild(node);
//Below the ListEntry node, we add another child node
//which contains the value of
//the list item.
XmlNode valueNode = doc.CreateNode(XmlNodeType.Element, "Value", "");
node.AppendChild(valueNode);
//Handle the case when the list item is a null value,
//by replacing it with a NullValue
//instance.
object item = new NullValue();
if (i != null)
item = i;
//Save the type information of the list item object for deserialization.
//We add this type info as an attribute,
//in the same way we did with the main document
//node.
XmlAttribute att = doc.CreateAttribute("Type");
att.Value = item.GetType().AssemblyQualifiedName;
valueNode.Attributes.Append(att);
//Enter the next recursion step, using the valueNode
//as new parent node and the list item
//as new parent object.
SerializeRecursive(doc, valueNode, item);
}
}
//Case 3: Parent object is a dictionary type.
else if (typeof(IDictionary).IsAssignableFrom(objType))
{
//This case works in about the same way as the list type serialization above
//and should be quite self-explainatory if you understood the list case.
//The only difference here is that the recursion tree will split into two
//branches here, one for the key and one for the value of each dictionary
//entry.
IDictionary tempDictionary = (IDictionary)o;
foreach (object key in tempDictionary.Keys)
{
XmlNode node = doc.CreateNode(XmlNodeType.Element, "DictionaryEntry", "");
parentNode.AppendChild(node);
XmlNode keyNode = doc.CreateNode(XmlNodeType.Element, "Key", "");
XmlAttribute kAtt = doc.CreateAttribute("Type");
kAtt.Value = key.GetType().AssemblyQualifiedName;
keyNode.Attributes.Append(kAtt);
node.AppendChild(keyNode);
SerializeRecursive(doc, keyNode, key);
XmlNode valueNode = doc.CreateNode(XmlNodeType.Element, "Value", "");
XmlAttribute vAtt = doc.CreateAttribute("Type");
object entry = new NullValue();
if (tempDictionary[key] != null)
entry = tempDictionary[key];
vAtt.Value = entry.GetType().AssemblyQualifiedName;
valueNode.Attributes.Append(vAtt);
node.AppendChild(valueNode);
SerializeRecursive(doc, valueNode, entry);
}
}
//Case 4: Parent object is a complex type (class or struct)
else
{
//This case looks similar to what we did in the original Serialize() method.
//First we get all properties of the current object, then we loop through them,
//continuing the recursion.
PropertyInfo[] properties = objType.GetProperties();
foreach (PropertyInfo pi in properties)
{
//Exclude indexed properties
ParameterInfo[] test = pi.GetIndexParameters();
if (test.Length == 0)
{
XmlNode node = doc.CreateNode(XmlNodeType.Element, pi.Name, "");
XmlAttribute att = doc.CreateAttribute("Type");
node.Attributes.Append(att);
att.Value = pi.PropertyType.AssemblyQualifiedName;
parentNode.AppendChild(node);
//Get the concrete value of the current property in the parent object
//so we can continue recursion based on that value object.
SerializeRecursive(doc, node, pi.GetValue(o, null));
}
}
}
}
}
}
如果您完成了这个递归方法并理解了所有情况以及它们的工作方式,那么 DeserializeRecursive()
方法将是不言自明的。您可以在本文附带的示例代码中找到它的注释。
关注点
此示例中的代码旨在演示该想法背后的基本原理。它不包含任何错误处理,也不处理“未处理”的类型。因此,我不建议按原样在项目中使用它。
基本上,这个序列化器可以处理任何只包含原始类型、枚举、字符串、列表和字典的类或结构对象,或者也只包含这些基本类型的类/结构对象。
请记住,有些对象无法序列化,例如 Forms、Controls、Type 或 Assembly 对象。在您的项目中使用这种方法之前,您应该相应地处理这些类型。
历史
- 版本 1.0:运行
ObjectSerializer
时没有错误处理