Silverlight 4 中自定义 Busyindicator 样式
如何创建带自定义进度条的 Silverlight 4 Busyindicator 样式。
引言
这是一个简单但有效的忙碌指示器样式。区别在于它采用了全新的外观,而不是单调的标准进度条。
如何实现
进度条由 8 个片段(路径)组成,这些片段以圆形排列,并出现和消失。
- 首先,我们需要构建这些路径。借助 Expression Blend 4,这非常容易。
- 创建一个新项目,并添加两个圆,第二个圆比第一个圆小,但都居中对齐。然后在它们上面添加四个矩形,如下所示
- 现在,使用 Blend 的上下文菜单从较大的椭圆中减去较小的椭圆,然后从结果中减去矩形。
- 现在你需要释放组合路径
- 最后要做的是为每个路径添加适当的时间线和动画首选项。
结果如下
然后将所有路径分组到一个网格中,并放入一个 ViewBox
中。这将有助于图形保持其形状并自动调整大小。
这是 XAML
<Style TargetType="toolkit:BusyIndicator">
<Setter Property="IsTabStop" Value="False"/>
<Setter Property="Background" Value="{StaticResource Brush5}"/>
<Setter Property="BusyContent" Value="Please wait..."/>
<Setter Property="FontFamily"
Value="{StaticResource FontFamily1}"/>
<Setter Property="FontSize" Value="{StaticResource FontSize1}"/>
<Setter Property="Foreground" Value="{StaticResource Brush2}"/>
<Setter Property="DisplayAfter" Value="00:00:00.1"/>
<Setter Property="HorizontalAlignment" Value="Stretch"/>
<Setter Property="VerticalAlignment" Value="Stretch"/>
<Setter Property="HorizontalContentAlignment" Value="Stretch"/>
<Setter Property="VerticalContentAlignment" Value="Stretch"/>
<Setter Property="OverlayStyle">
<Setter.Value>
<Style TargetType="Rectangle">
<Setter Property="Fill" Value="White"/>
<Setter Property="Opacity" Value="0.6"/>
</Style>
</Setter.Value>
</Setter>
<Setter Property="ProgressBarStyle">
<Setter.Value>
<Style TargetType="ProgressBar">
<Setter Property="Background"
Value="{StaticResource Brush1}"/>
<Setter Property="Foreground"
Value="{StaticResource Brush2}"/>
<Setter Property="IsIndeterminate"
Value="True"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ProgressBar">
<Grid>
<vsm:VisualStateManager.VisualStateGroups>
<vsm:VisualStateGroup x:Name="CommonStates">
<vsm:VisualState x:Name="Determinate"/>
<vsm:VisualState x:Name="Indeterminate">
<Storyboard BeginTime="0:0:0.15"
Duration="0:0:2.4"
RepeatBehavior="Forever" >
<DoubleAnimationUsingKeyFrames
Storyboard.TargetName="p1"
Storyboard.TargetProperty=
"Opacity">
<LinearDoubleKeyFrame
KeyTime="0:0:0.15"
Value="0"/>
<LinearDoubleKeyFrame
KeyTime="0:0:0.26"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:1.35"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:1.46"
Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames
Storyboard.TargetName="p2"
Storyboard.TargetProperty=
"Opacity">
<LinearDoubleKeyFrame
KeyTime="0:0:0.30"
Value="0"/>
<LinearDoubleKeyFrame
KeyTime="0:0:0.41"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:1.50"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:1.61"
Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames
Storyboard.TargetName="p3"
Storyboard.TargetProperty=
"Opacity">
<LinearDoubleKeyFrame
KeyTime="0:0:0.45"
Value="0"/>
<LinearDoubleKeyFrame
KeyTime="0:0:0.56"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:1.65"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:1.76"
Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames
Storyboard.TargetName="p4"
Storyboard.TargetProperty=
"Opacity">
<LinearDoubleKeyFrame
KeyTime="0:0:0.60"
Value="0"/>
<LinearDoubleKeyFrame
KeyTime="0:0:0.71"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:1.80"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:1.91"
Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames
Storyboard.TargetName="p5"
Storyboard.TargetProperty=
"Opacity">
<LinearDoubleKeyFrame
KeyTime="0:0:0.75"
Value="0"/>
<LinearDoubleKeyFrame
KeyTime="0:0:0.86"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:1.95"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:2.06"
Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames
Storyboard.TargetName="p6"
Storyboard.TargetProperty=
"Opacity">
<LinearDoubleKeyFrame
KeyTime="0:0:0.90"
Value="0"/>
<LinearDoubleKeyFrame
KeyTime="0:0:1.01"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:2.10"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:2.21"
Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames
Storyboard.TargetName="p7"
Storyboard.TargetProperty=
"Opacity">
<LinearDoubleKeyFrame
KeyTime="0:0:1.05"
Value="0"/>
<LinearDoubleKeyFrame
KeyTime="0:0:1.16"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:2.25"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:2.36"
Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames
Storyboard.TargetName="p8"
Storyboard.TargetProperty=
"Opacity">
<LinearDoubleKeyFrame
KeyTime="0:0:1.20"
Value="0"/>
<LinearDoubleKeyFrame
KeyTime="0:0:1.31"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:2.40"
Value="1"/>
<LinearDoubleKeyFrame
KeyTime="0:0:2.40"
Value="0"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</vsm:VisualState>
</vsm:VisualStateGroup>
</vsm:VisualStateManager.VisualStateGroups>
<Viewbox>
<Grid Height="35" Width="35">
<Path x:Name="p5" Opacity="0"
Data="M5.3666506,0.5000003
L5.7133517,0.72223777
C6.6946535,1.3184171
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L0.5,5.3660407 z"
Margin="6.496,0,0,0.124"
Stretch="Fill"
Stroke="#FF7E7E7E"
UseLayoutRounding="False"
HorizontalAlignment="Left"
Height="9.377"
VerticalAlignment="Bottom"
Width="9.481"
StrokeThickness="0"
Fill="{TemplateBinding Background}"/>
<Path x:Name="p4" Opacity="0"
Data="M4.1121063,0.5000006
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Margin="0,0,6.497,0.124"
Stretch="Fill"
Stroke="#FF7E7E7E"
UseLayoutRounding="False"
HorizontalAlignment="Right"
Height="9.379"
VerticalAlignment="Bottom"
Width="9.478"
StrokeThickness="0"
Fill="{TemplateBinding Background}"/>
<Path x:Name="p3" Opacity="0"
Data="M1.9976557,0.5 L8.8776493,
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Margin="0,0,0.124,6.499"
Stretch="Fill"
Stroke="#FF7E7E7E"
UseLayoutRounding="False"
HorizontalAlignment="Right"
Height="9.477"
VerticalAlignment="Bottom"
Width="9.378" StrokeThickness="0"
Fill="{TemplateBinding Background}"/>
<Path x:Name="p6" Opacity="0"
Data="M0.5,0.5 L7.3799934,
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Margin="0.12,0,0,6.496"
Stretch="Fill" Stroke="#FF7E7E7E"
UseLayoutRounding="False"
HorizontalAlignment="Left" Height="9.48"
VerticalAlignment="Bottom"
Width="9.38" StrokeThickness="0"
Fill="{TemplateBinding Background}"/>
<Path x:Name="p2" Opacity="0"
Data="M5.3666501,0.50000006
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Margin="0,6.499,0.124,0"
Stretch="Fill" Stroke="#FF7E7E7E"
UseLayoutRounding="False"
HorizontalAlignment="Right"
Height="9.477"
VerticalAlignment="Top"
Width="9.378" StrokeThickness="0"
Fill="{TemplateBinding Background}"/>
<Path x:Name="p7" Opacity="0"
Data="M4.013588,0.50000024
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Margin="0.12,6.496,0,0"
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UseLayoutRounding="False"
HorizontalAlignment="Left"
Height="9.48"
VerticalAlignment="Top"
Width="9.38" StrokeThickness="0"
Fill="{TemplateBinding Background}"/>
<Path x:Name="p1" Opacity="0"
Data="M0.50000048,
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Margin="0,0.125,6.497,0"
Stretch="Fill"
Stroke="#FF7E7E7E"
UseLayoutRounding="False"
HorizontalAlignment="Right"
Height="9.379"
VerticalAlignment="Top"
Width="9.478"
StrokeThickness="0"
Fill="{TemplateBinding Background}"/>
<Path x:Name="p8" Opacity="0"
Data="M8.9809799,0.5
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Margin="6.496,0.124,0,0"
Stretch="Fill"
Stroke="#FF7E7E7E"
UseLayoutRounding="False"
HorizontalAlignment="Left"
Height="9.377"
VerticalAlignment="Top"
Width="9.481" StrokeThickness="0"
Fill="{TemplateBinding Background}"/>
</Grid>
</Viewbox>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Setter.Value>
</Setter>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="toolkit:BusyIndicator">
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="VisibilityStates">
<VisualState x:Name="Hidden">
<Storyboard>
<ObjectAnimationUsingKeyFrames
BeginTime="00:00:00"
Duration="00:00:00.001"
Storyboard.TargetProperty=
"(UIElement.Visibility)"
Storyboard.TargetName="busycontent">
<DiscreteObjectKeyFrame KeyTime="00:00:00">
<DiscreteObjectKeyFrame.Value>
<Visibility>Collapsed</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames
BeginTime="00:00:00"
Duration="00:00:00.001"
Storyboard.TargetProperty=
"(UIElement.Visibility)"
Storyboard.TargetName="overlay">
<DiscreteObjectKeyFrame KeyTime="00:00:00">
<DiscreteObjectKeyFrame.Value>
<Visibility>Collapsed</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Visible">
<Storyboard>
<ObjectAnimationUsingKeyFrames
BeginTime="00:00:00"
Duration="00:00:00.001"
Storyboard.TargetProperty=
"(UIElement.Visibility)"
Storyboard.TargetName="busycontent">
<DiscreteObjectKeyFrame
KeyTime="00:00:00">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames
BeginTime="00:00:00"
Duration="00:00:00.001"
Storyboard.TargetProperty=
"(UIElement.Visibility)"
Storyboard.TargetName="overlay">
<DiscreteObjectKeyFrame KeyTime="00:00:00">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="BusyStatusStates">
<VisualState x:Name="Idle">
<Storyboard>
<ObjectAnimationUsingKeyFrames
BeginTime="00:00:00"
Duration="00:00:00.001"
Storyboard.TargetProperty=
"(Control.IsEnabled)"
Storyboard.TargetName="content">
<DiscreteObjectKeyFrame KeyTime="00:00:00">
<DiscreteObjectKeyFrame.Value>
<System:Boolean>True</System:Boolean>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Busy">
<Storyboard>
<ObjectAnimationUsingKeyFrames
BeginTime="00:00:00"
Duration="00:00:00.001"
Storyboard.TargetProperty=
"(Control.IsEnabled)"
Storyboard.TargetName="content">
<DiscreteObjectKeyFrame KeyTime="00:00:00">
<DiscreteObjectKeyFrame.Value>
<System:Boolean>False
</System:Boolean>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<ContentControl x:Name="content"
Content="{TemplateBinding Content}"
HorizontalAlignment=
"{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment=
"{TemplateBinding VerticalContentAlignment}"
ContentTemplate=
"{TemplateBinding ContentTemplate}"/>
<Rectangle x:Name="overlay"
Style="{TemplateBinding OverlayStyle}"
d:IsHidden="True"/>
<ContentPresenter x:Name="busycontent">
<Border Background="{TemplateBinding Background}"
CornerRadius="4"
HorizontalAlignment="Center"
VerticalAlignment="Center">
<Border.Effect>
<DropShadowEffect Opacity="0.6"
BlurRadius="6" ShadowDepth="0" />
</Border.Effect>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<ContentControl
Content="{TemplateBinding BusyContent}"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Foreground="{TemplateBinding Foreground}"
FontFamily="{TemplateBinding FontFamily}"
FontSize="{TemplateBinding FontSize}"
ContentTemplate=
"{TemplateBinding BusyContentTemplate}"
Grid.Row="0" Margin="5 5 5 2"/>
<ProgressBar
Style="{TemplateBinding ProgressBarStyle}"
Height="45"
Width="45" Grid.Row="2"
IsIndeterminate="True"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Margin="5 2 5 5"/>
</Grid>
</Border>
</ContentPresenter>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
你不能完全复制粘贴这段代码并期望它能工作。有一些自定义资源,例如画笔和其他定义的参数在外部,但你可以轻松地编辑它并使其为你工作。
工作原理
如果你在线测试过该控件,你可能已经注意到图形的片段以这种方式出现和消失:一个接一个,八个图形按顺时针方向出现,直到它们全部出现,然后以相同的方向一个接一个地消失,直到它们全部消失。动画以相同的顺序无限循环。
所有这些运动都在进度条样式的不确定状态的 VSM 部分中定义。没有代码隐藏或其他来源,只有 XAML。
你可以从 这里 下载所有源代码以及其他控件样式。